alpine 3.6
buffer weakness #98

A “classic” buffer overflow exists when a program attempts to put more data in a buffer than it can hold, or when a program puts data in a memory area outside of the boundaries of a buffer.

1

Weakness Breakdown


Warning code(s):

Check buffer boundaries if used in a loop including recursive loops.

File Name:

./src/CEGUI-0.6.2/RendererModules/OpenGLGUIRenderer/GLEW/GL/glxew.h

Context:
typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx);

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